ps. the door mechanics needs help, and the enemy A.I is to high it knew where I was the entire time
Just played your game, check it out - share it if you want to, game was fun
Thanks so much for giving Passage of Grief a playthrough! I just watched through your experience and enjoyed seeing your reactions and thoughts every step of the way :)
Here are some responses to your comments/critiques:
1) As far as the voice acting is concerned, I definitely am not a trained actor haha. This was a solo developed project where I did all of the male voices and my wife did the female voices - in the future I plan on finding professionals for those roles!
2) Regarding the door mechanic, it’s something I plan on revisiting in the future - the floating point math with Euler angles makes consistent opening/closing annoying to calculate and there wasn’t enough time for me to fully sort it out during the Liminal Jam.
3) And the detective’s AI is really rudimentary and should probably get a complete rework (it was my first attempt ever at an enemy AI and is rough around the edges, especially since pathfinding doesn’t play friendly with level streaming in this use case.
4) The twist at the end was also hinted at in the coroner’s report at the detectives office ;)
Thank you so much again for giving Passage of Grief a try! I’m glad it was fun for you, and I really had fun watching!
Hey man! Just wanted to let you know I released a new horror game for Halloween a few days ago! Here’s a link to it if you’re interested: https://sojourn-studios.itch.io/requiem-1998
This one was made in one week for Scream Jam 2024, and was also submitted to Cosmic Horrors 3 and a couple other jams as well!