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(+2)

biggest, huge disclaimer of all time: i suck at platformers. very bad.

But I gave it a shot. Several shots, in fact. I was determined to not give up. I mean, look at it! It’s such a gorgeous game! (kinda found the text on the intro screen the only thing I’d say that looks out of place).

But I kept on bouncing on the walls. I thought that you could do wall jumps like on other platformers, and kept on pressing left/right-up and I kept on bouncing and sliding. I felt like I was on a pinball table going boing and boing all over the place.

I was stuck at the first screen for like, and I kid you not, at least 20 minutes trying to jump. Then I started building muscle memory. Kinda knew where to stand to jump and not land in the middle of a wall and bump into the bottom again. Then I got into the second screen, and spent a bit less but kept getting stuck because of the bouncyness. I kept on miscalculating the precision of the jump and angle per button press I needed. And, after that, I just figured out it was not the game for me.

But I’ll be real honest and fair: I am not a hardcore platformer gamer to be able to really enjoy your game. I loved the whole vibe, and _I absolutely adore that kind of very-low res pixel art.

Take my 5/5 on graphics. You made me play a Kaizo-difficulty platformer when it took me years to beat Super Mario Land. Barely. That’s how you convert gamers.

I need to git gud tho.


Tangent that you’d understand better than anyone. Skip if you don’t care about the minutia of pixel art:

(I love doing pixel art and I always admired those who could work on canvases that were lower than 320x240px and still be legible.

Judging by the sprite being aroooound 8x8-12x8px?, the canvas looks like something like… 192x64px? Either way, that’s a canvas size range that I loooooooove, because pixel art looks real unique there.

Another thing I really appreciate is when pixel art games stay within their canvas resolution when doing any kind of modern animation. The flapping wasn’t some smoothly lerp’d layered movement of pixel art sprites, it was legit cycled animation. Or so I think. Either way, hope you appreciate my nerding out on these very very very specific technical topics. Please please please keep on working with this style. It made me way happier than anything else on the game ❤️)