Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thank you for the detailed post!

1. Yup, we would like to flesh out the story if we do more with the game, def a tragic boi

5. Yea we tuned it on the easy side although I swear the monster can get some mean upgrades that can be crazy. It depends run to run and our design being multiplicative means the monster sometimes is running through the game at the speed of light but can't get past a block or it can barely walk but everything dies in 1 hit. 

6. We thought about this direction. Ultimately we went with trying to make a system where the monster's upgrade adapts to what you built. So if you build too many slow turrets, it resists slow turrets, etc. It's not working as well as it could but I think that is the better direction overall if we can fine tune it.

7. For sure, I needed to get a sound in there for it too but didn't get that in in time (also couldn't get my brother's voice acting in) but that's jam life. 

Thanks again!

(+1)

oh that monster adapts? thats even cooler