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Now that the game is playable... I got so immersed in it that I kept on playing for many rounds. Wonderful I love the storm mechanic so much. Wonderful job. Most playable and polished game up till this point. And with such a complex mechanic too. Honestly wish you the best of luck and I'll donate to you. Also by any chance are you going to keep working on this game?

(+1)

You must be the nicest guy in the world honestly:))))). This means soooo much to me. I can polish the game a bit but I don't think I can expand it because I cant draw:v and I'm also a bit busy with my fulltime job. But after you saying this to me, it makes me want to go indie so baddd!

Ah back from cheesing the game a bunch I can say the wind mechanic is broken hheheheheee well well well let me tell you this cheese. I would be sad if it gets fixed but I think balancing the game out would be a good idea!

So you can use the wind by earning coins 2 coins I believe. Well if you have 5 coin mines maxed out (See where this is going?). You can basically perma-stall them. And use your archers to dash into the backlines exploding those TNTs and rain destruction hehehe.

Final boss? What boss I saw a horde of TNT, well then bye bye boss. Archer + Perma stall + TNT = one of the best cheese I've ever experienced.


Reply: Thank you, to be honest I love to see game developers come up with great ideas! And I mean hey... I can also make games soo 👀

I'm not a person you should listen to, I mean just a random person on the internet, but if making games inspiring people makes you happy. Go indie!

ye the wind is for dealing with TNT and archers but it wont have any effect on the giant golden goblin which is the final boss. Thanks so much for playing the game for this long. I guess imma need some art skill to go indie though, I'm more of a tech guy:)

Yeah you would need someone to cover up your weak points. Maybe, just maybe, you might spend some time learning to do some art related stuff. Then things will start changing.