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I recommend creating a game page and writing devlogs. You can add files to the page when you’re ready and make a “Major update” post to announce that the game is now available.

Where did you read that launching an in-progress game page is not recommended? We have plenty of pages like that. The sooner you create a page the sooner you can start getting followers and having people add the project to their collections.

Wow! Leaf himself. Thank you VERY VERY much for all the work you've done for developers and gamers. And for having such a morally strong vision about how to sell games. You and this platform are one of the reasons I've started learning to make games. Very happy to be here.


I have launched my in-progress-game page and will start writing devlogs. Thank you for the 'major update' post idea - I had not thought of that. That's it, I have no further queries.


For reference, I'd read about not launching a page to public if the game is not published, as an advice or suggestion on the refinery page. Saying that it is better to launch a fully polished game and keep the work-in-progress bits in closed testing etc. I think I took it too seriously or misinterpreted it.


Thanks again!