Really interesting mechanic with the wind, grid of buildings and how it shifts both those and the position of units on the field when you press movement keys.
Well done, I enjoyed it a lot and nice, creative mechanics.
One thing I didn't like is I think the Level 4 barracks don't work (unless I missed something), which is too bad since the game is hard and this upgrade may help in order to try to win this game.
If there is a bug it isn't game breaking, as it might be possible to win using only level 3 barracks, so I don't think it should be updated during this jam, but maybe for after.
What happens is that even if I have only that level 4 barracks, and upgraded buildings pumping out resources of all three kinds at full blast and have hundreds of wood, gold and meat, not a single unit is created from that barracks.
I build no other barracks, so it's not because other barracks are being prioritized, I think it's because the level 4 barracks just doesn't work.
I think it's supposed to give one of each unit, but right now I think it doesn't do anything.
(unless for some reason it's only supposed to work when the goblin wakes up, but I never got that far yet since the game is challenging and it's pretty hard to even get there)
I enjoyed this game and it's possible I might play it again sometime, nice job on this!