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>Probably every single corrupted meat there was in the region excluding whatever might exist past the excessive 5 bomb+ rock I never bothered with. I just checked. I had 29.

Yeah, the boss has a skill that deals ATK*meat damage. So with 29 meat, it's like being hit by freight train.

>That's really, really dumb. Of course I want to kill everything in the region, human/oids drop money.

Somewhere, a demon general is laughing at human folly. The cursed meat is supposed to be the trap mechanic of that area, better to try and kill as few as possible until you kill the boss.

>It's not like anyone has ever told me how. Just "nuh uh people totally do it."

There's no one easy trick to it. In my experience you have to use your limited resources wisely, while still using a lot of consumables, skip a lot of trash mobs and have tactics tailored for every boss (which will frequently mean having seen their turn orders previously and "blind"countering some stuff). Hard to tell someone how to do that without writing a 50 page strategy guide, which is very time consuming.

Using star knightess is also not cheating, and if you restrict yourself to never using it that's an additional optional challenge.

>Is there more? I don't know, I never even get a "yeah that's all."

Pretty sure that's all, but the only one that's actually important is day 100 for demon generals.

>I'm at a point now where it feels like every playthrough I've ever done raising physical attack was a mistake, and I should have just pumped magic as high as possibly so light just nukes things in to oblivion.

My feeling is that the current consensus is that ATK is slightly better than MATK (but MATK used to be much better), but ATK is also more complex compared to stone mind + radiance + light = mucho damage.

> better to try and kill as few as possible until you kill the boss

Which would free them all and remove the enemies from the area, right? That's what happens in Draknor in my experience. Why would I assume differently?

> Using star knightess is also not cheating, and if you restrict yourself to never using it that's an additional optional challenge.

Feels like a crutch I should never feel so forced to use all the time just because I didn't upgrade and learn the perfect skills for 1 encounter 50 days in a row - but regardless, even if it's not 'cheating' it IS rather 'costly' with its corruption. 

That said, your corruption limit also raises quite significantly through the game. If someone was using it quite often, it would be very very easy to just Star Knightess up and then throw it at like 15 or 20 late game bosses.  But if we did that, things that IMO have poor balance would never face enough criticism to actually be altered. 

Well, winterfall itself is not a domain, so that is a hint for why the enemies will not disappear. But you do have a point that it is a bit strange. In draknor, almost everything dies (the animals in the caves don't, but all humans and demons do). In winterfall, only the demonic enemies disappear.