I've reported flickering light, alchemy goo and some sneaky sus boi wandering in,lol, after that - game just stopped.
Also, i could not figure out win/lose conditions.
Ok ,so idea is definitely here - would be cool to guard the perimeter, maybe fix security equipment (cameras, lights, proximity sensors).
But, I think, it desperately needs more fleshing out. For example, have a macguffin on the map that sus bois are trying to steal, make it 2 or 3 so the player can't just sit there - and there you have win/lose conditions.