hom, my guy, i finally gave this another go. and while i *really* wanted to love this because of the amazing ambiance, i just couldnt get behind it.
i think maybe thats because the game relies to much on memorising this one language. i can envision a version of this game with the timers made much more lenient, but where the fictional language is randomised on each play. that way, the game remains a test of translation, not of memorisation.