That last level... Whew... I tried for like 15 minutes, I just couldn't do it, maybe I'll go back to it when I have time. Honestly for such a simple mechanic, the game design was genius. Perfectly balanced frustration with with skill. I also didn't miss the QoL features, like the indicator arrows, corn being mowed, the rewarding screens after the tornado that made you want to keep doing... This game is a shining example for devs on how to elevate a simple concept and take it to another level. Very well done, one of the best games in the jam for sure. Great for a mobile game too, I hope you work more on it.