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This is very cool, the wind mechanic affecting both the structure grid and the map is very interesting and innovative. This game is really solid and highly replayable for being made in 7 days!

The start is surprisingly hard, requiring you to learn what to do near-instantly, as wasting time or making mistakes early will compound later, which is fine I suppose and led to this funny stalemate where I was abusing heavy gold production to keep the snowballed army away (which I suppose I would inevitably lose when the army grows too large).


(+1)

LOL your D button must have been spammed hard:)))