Bravo! You’ve created a game that’s not only fun but also feels fresh and innovative. It’s clear how much passion you’ve put into this!
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Thanks! This game is based on another game that had a countdown on every generated level, after which infinite waves of enemies spawned and the player had to escape the level. I wanted to make a similar experience, but get rid of any explicit countdown, which I thought was one of the game's weaknesses, and thus added the storm which spawns endless enemies.