Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This doesn't strictly adhere to the GBC limitations (at least I'm pretty sure it doesn't, as that wasn't a priority), so it might not, but I'm not familiar enough with GB Studio (haven't used it) to say for certain.

I'll look into it!

Thankyou I appreciate it

I managed to get a scene like this running in GB Studio  (the framerate of the GIF might be worse than it originally was, but you get the idea) , so it can definitely be done, but there are a few caveats:

-As far as I understand it, you need to build the backgrounds in a separate program. I used Pyxel Edit, but there are others (even free ones).

-I personally also cut the player sprite into a separate file from the main image, but I'm not sure if that's necessary.

-Since the sprites were not built with GB Studio in mind, some sprites need to be simplified (like I did to my player sprite here) or split into multiple sprites to fit the 4-colors-per-sprite limitation. That, or let GB Studio pick a palette and not worry about the fact that it looks simpler than the original sprite. So scenes like my example images most likely cannot be built out of the box.

I barely understand anything about GB Studio, though, so take everything I just said with a grain of salt.

Thanks for that, I'm gonna hopefully give it a go when I get a chance so will let you know

Nice, I hope it works for your needs!