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Nice use of ASCII art with the dragon, fireballs and the canyon(?)! The gameplay felt too unresponsive for my tastes. The game requires some precise movements so the movement should be more snappy. It was particularly troublesome because I tried to dodge everything which felt impossible in the second level. Only after I quit and came to comment I found out you can use spacebar - up to that point I thought you couldn't shoot. With this information I was able to beat the game with very little trouble. So it would be nice if the game told you the controls. In the end, I'd say this could be a pretty fun game with more fluid movement!

Thank you so much for the deep feedback. Yes, We think the game needs a lot of commands and visive feedbacks too.