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cool concept, liked the idea to collect things on a timer before the battle. just felt a little static since the actual system for collecting stuff was just walking around. couldve used a little more explanation in the description, especially the ally collection system + battle mechanics. thanks for entering!

ps got runtime error index out of bounds during battle

Thank you! After the jam we plan to make many UI improvements (show skills and statuses details, hp count, and so on).