Alright I've got to highlight some more stuff I'm seeing that I love.
The movement being grid-based instead of being just free-movement is *chef's kiss*! I love tapping left and the character moves all the way over to the next square instead of just moving over a pixel or two. Such a great feature!
The taller obstacles in the map feel so smooth. Street lights for example. Being able to walk behind them, the transparency for their sprite. With a shadow below it. It's just so well done!
I mentioned the train feeling so cool. Roll City's Plaza with the cars driving under the walkway- it's visually such good story-telling and scene-setting!
And the battle mechanics all fit together so smoothly. So well though-out. I loved when I used the vampire face on a poisoned enemy that I actually took damage instead of healed! Balanced the mechanic out and just made good sense.
And the 25 turn limit fixed the ongoing battle issue in BDP. Simple, clear and more fun.
I can't get over how good this is