Thoughts after completing the demo on my GBA.
I am still floored how good the visuals and overall feel of the game is!
One thing that stood out to me on a second playthrough was that there's not a good indication that battling does anything for you. I mean, it's fun to battle, which at the end of the day should be enough when playing a game. But there's no XP, or money or anything. Not sure you want to introduce that sort of mechanic, but something that helps the player feel like they've progressed even when they stop to battle someone on the train or in the city they could otherwise walk past might be fun. Personally it entices me to hunt for fights rather than view them as obstacles.
You do such a good job story-telling. Your dialogues feel good and meaningful without being cheesy. Props!