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Thank you for playing and reviewing the game!  First time anything made by me was streamed :D


Funny enough, I did code the keeping of active weapon from the previous wave, but I may have broken it when I was scrambling to fix a critical bug.

In regards to the sound, I did hear it getting loud, but I had no idea how to handle multiple repeating sounds at a time.
And totally agree with texts, could fade them 10 seconds after the game.

The issue with rain and HP ball alignment is two-part:
- Still suck with Godot UI elements.
- Intentionally designed it as 1280x720 game (but did not know how to enforce the limit)