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(+1)

Played through your game on stream, if you wanted to watch me go through it ive got the vod below timestamped to your game


Thank you for playing and reviewing the game!  First time anything made by me was streamed :D


Funny enough, I did code the keeping of active weapon from the previous wave, but I may have broken it when I was scrambling to fix a critical bug.

In regards to the sound, I did hear it getting loud, but I had no idea how to handle multiple repeating sounds at a time.
And totally agree with texts, could fade them 10 seconds after the game.

The issue with rain and HP ball alignment is two-part:
- Still suck with Godot UI elements.
- Intentionally designed it as 1280x720 game (but did not know how to enforce the limit)