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(+1)

Excited!!! I might consider rolling the highest and second highest numbers on the damage dice count towards expending ammo… 

eg

- 5 or 6 on a d6 

- or 7 or 8 on a d8 etc 

(but that’s just me!) 

Yeah that might be a good option. I want to playtest it a bit to dial in how fast the ammo expends.