It's a nice looking game and I appreciate that there was some forgiveness with the wall grabbing mechanic. I'm not the best at first person platforming, but I was able to get up to the top and then head back down during the storm. I think the mechanics like the sliding and the multi jumps were nice, but might need a bit of tweaking, as it was quite sensitive for the movement. I couldn't figure out what to do at the end once I collected enough souls. I thought I might have to go back to the start area based on the path, but nothing happened there. Was there something I missed?