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This was a really solid and polished game! Such cool visuals and great gameplay loop!
I really enjoy intense gameplay at last levels! Liked a map. It wasn't boring and with some story in it.

Some feedback:
- I wish game started to be challenging faster. First ~50 enemies are pretty easy to kill and gameplay feels repetative until later.
- I wish power ups will come more frequent. It seems they fall when you kill some amount of enemies. Like milestones. It's not as fun as if they were a little bit more random and were more like "a surprise" not just "you progressed and now you can be stronger".
- More about power ups. First one should fall earlier to let player know what there is some progression up ahead. Until wave 3 it seems what game will not progress gameplay-wise and there just will be more enemies. Once first power-up falls I was interested to check what will be on later levels.
- It was a little bit hard to understand where I can walk through and where I can stuck. In some intense moments was afraid what I can stuck somewhere where I haven't tried to walk.
- It wasn't obvious for me what I'll die from first touch. I thought about it but wasn't sure until first death.
- Allowing to play not only from controllers could be useful, but you already know it :)

Great game, polished execution, very well made! Thank you!

(+1)

and thank you for playing and great feedback, will take all of this into account for the next version!