Thanks for the feedback! The climbing mechanism really is just a physics oddity where you tunnel into the wall for a frame and get pushed back out in a single frame. I was going to restrict jumping to 180 degrees away from the surface you are clinging to but there were a couple times where I wanted to be able to jump around a corner on a near miss, so I left it in. That might have been a mistake since you and some other people mentioned it. :)