Simple platformer game with not too much depth in mechanics. Main menu could have been improved, maybe having a font and buttons fitting to the whole game pixel art style.
Coins seems to always spawn in the same location (left platform), and the cloud target is way too easy to hit. Also the powerups prompt you with a wall of text with some values in them, and a "multiplier", which should be more gamified or rapresented as some sort of x10 or charged bar. A numeric value makes me think I need to make my own math in the head to calculate if it's a benefit or not. Atleast in the powerup wall of text it informs you of the previous & after amount of points you'll have once using the powerup, so that was a nice quality of life feature.
Finally I think movement mechanics are good but the jump feels a lit too floaty compared to the horizontal speed, making it really easy to aim at the target)