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Thank you for the feedback! I would have liked to add some extra audio queues, later game upgrades and some more effects to the ant waves in general but pretty much all of that was done in the last 24h and I ran out of time (future update perhaps).

For the rigid driving experience I am not sure what you mean by this, is it the turning? I do not want players to have control over their speed which is why there is no key to accelerate/decelerate but perhaps adding a system for drifting on turns could be fun.

Thank you for mowing the lawn! :)