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I'm not sure if you really did this in 3 hours or how you did this in that timespan but this really blew me away! At first I thought it was just a unity game with an ascii shader on top of it but 16 kilobytes? Wow.

Good work!

This was actually done in less than two hours haha... About 200 lines of C++ code. Basic ray casting 3D like old Wolfenstein.

Thanks!