Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like the idea of a game with the "calm before the storm" theme having a ship upgrading phase as a metaphorical calm, and then flying through a tornado as a literal storm. Game is a bit laggy, but I also like some of the particle usage here. I succeeded in a mission, and the cargo I needed to bring lowered; it'd make sense if the more I upgraded my ship, the harder the missions got instead.

Thank you for checking it out! For now, the mission objectives are just a random number of boxes between 2 and 5. This was mainly just so I could have some kind of gameplay loop in place for the jam. I definitely plan on expanding the mission and upgrade system and continuing development. I appreciate you taking the time to play it and leave feedback!