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My favorite part was guiding the square; I think a game jam entry made with only that mechanic would be awesome. The scenario itself was easy to digest, and the other parts for setting up the planet's barrier were simple to understand, although the scrolling section might be trouble for someone playing with a touchpad. Great entry, and good luck with future projects.

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Thank you for the comment. The square mechanic was the last mechanic I programmed, and I thought of only doing the game with more iteration of it. But, since I spent a lot of time in the other 2 mechanics, I felt bad to leave them behind 😅