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(+2)

I liked your character sprite and how the lighting changes his shirt on the way up. It definitely hits the theme being a classic jumping tower platformer.

I understand it's an Only Up style rage platformer but they aren't that conducive to game jams as they actively try to make the player quit instead of pushing on to see more of the game. The incredibly floaty platforming and almost immediately (just two levels up) tiny single square platforms make it very difficult to want to push onwards.

I'd also highly recommend jumping into one of the Godot 4.x releases so you can release a web build, wayyy more people are willing to play a web build than download an .exe.