This was quite an exciting play. I'm impressed with what you've made. With such a big project there are quite a few issues though, the story is a little confusing. I think rather than present a story in such a way I would have spent more time cleaning up the combat. It was fun, but it was a little frustrating since the attacks and rolls felt a little unresponsive. The rolls especially were hard to time to dodge attacks. The camera also was a little jumpy with the scenery and objects around it. The goblin enemies at the end took no knockback which meant they surrounded me and I couldn't do anything. Good use of assets and music too. Also, why is the main character in his underwear? Anyway, good work. I think you've got great potential if you can clean up the combat so it feels less clunky and more satisfying.