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Noooo not the laptop blue screen D:
As for the dream being a bit fast paced, that's a necessary evil sadly. The sheer amount of variations for V 0.2 alone will be massive, I really do need to get the "big" mental changes out of the way to avoid the butterfly effect driving me insane^^
Also, that's a really good point about the villager count being odd! A minor detail, but I'll be sure to fix it in V 0.2.

Sad, a loss for the slow tf enjoyers, F.
Hope you don't burnout, the V 0.1 looks already like a "end product", not like a V 0.1, you must be working in it for a really long time.
I will eagerly wait for the V 0.3 so I can play the V 0.2 =w=
Wish you the best.

(+1)

Thanks for understanding^^
And yeah, I was working on this thing for about 9 months O.o
But V 0.2 won't take that long, much of that 9 months was setting up the framework and figuring out the core mechanics.