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(+2)

Thank you for the feedback!

That is a bad bug, not the kind we want :D. I’ll see that it gets fixed by the next version.

In version 0.80, the loot drop from fights will be ensured, so you will always have between 1 and 3 drops per win :).

I don’t think the base difficulty will change for now, but I may increase the damage and defense values of the items if the difficulty of the encounters is still to high, depending on feedback.