Very funny "toy" here, not that much to do other than getting bigger and bigger, but nonetheless fun and promising game concept.
I have a couple of suggestions for expanding the game (other than the obvious ones, like polishing and adding sound effects):
- For now, the "throwing" of blue objects does not have a clear feedback (sound could also help with this) nor a clear purpose other than breaking red objects (which then again have not a clear purpose either), plus also, the number of blue objects you have consumed is not clearly visible when those objects are also allowed to enter the tornado and float inside it (which obviously occludes those objects), so maybe you could try making them only orbit around your tornado instead of going inside it like the white objects do;
- Add some mouse/camera sensitivity options (I found the camera sensitivity to be too high, so preferences for players who prefer to have a lower sensitivity could help);
- Add some elements that interact with the tornado in funny ways, for example NPCs that have funny reactions to the tornado, or elements that have animations when hit by the tornado (kind of like in "Untitled Goose Game").
- Add some quests, objectives to complete, so that the player actually feels like there are goals to the game rather than only expanding your tornadod (again, like in "Untitled Goose Game");
- Make objects outline clearer, maybe adding a glow instead of an outline, since sometimes you can't really see outlines and their color because they render very thin on the screen;
- Having objects I absorb/consume stay around the tornado, orbiting around it, could also be a nice touch to see the "mayhem" you have caused on the map and give the player an even stronger sense of progression, complementing the expansion of the tornado.
The gameplay is fun, and I think the game only needs a good gameplay loop for it to become a nice "snack" game to play, similar to games like "Katamari", "Donut County" or "Untitled Goose Game" (as I mentioned above).
Good job on the game, keep the good work up!