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i really like the idea, but that's one hell of a difficulty spike from level 1 to level 2, especially since it has no checkpoints. make sure you take note of how difficult your levels are, because the jump from one to the next is quite clear. unless, of course, you WANT your game to be hard, but that would only make players scrutinize your game's design even more. still, though, you clearly got a knack for making fun platformers, so keep at it. good job on this. consider trying my game as well!

Thanks so much for the feedback! I realised I got carried away with the difficulty when I had some of my friends playtest it, I'll definitely be more aware of it in the future.