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(+1)

That was extremely cool! I don’t think I’ve ever seen a game exactly like this, with the 2d game on a 3d environment. Looking forward to digging through your repo to see how you accomplished that!

I would have loved to see some more mechanics, but totally understandable given the time limit. Great work, great art too!

(1 edit)

I'm glad you enjoyed! Don't hesitate to message me if you need help understanding the code 😊
We made the game in 2D, with a fixed camera that gets the whole stage. Then we output this 2D to a texture using a Viewport node, and apply it (as a texture) to a cylinder mesh (the tower). It was a clever idea from @miphos !

That's how it looks:


(+1)

Nice! Viewports are definitely something I haven’t touched (and probably should). Guess that’s my goal for next jam lol.

They are super useful! I edited my last comment with a image of our viewport if you want to take a look!