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(1 edit) (+1)

The game is very simple but I think that's what makes it enjoyable. Gameplaywise all of the necessary elements are there, although it would've been nice to know how are the goofballs comparable in damage. I did not know that Hitter > Wizard 0_0
The difficulty is just right for a jam game and the time capped at 3 or so minutes feels enough to show everything it has to offer. (btw I'm still in endless as I'm writing this 11+ minutes and it shows no signs of breaking my offensive defense!)
One small nitpick as an artist. When the coin spins the shading spins with it as if light source is rotating around it.
Over a neat little game. I like it!
Edit: I died at 84:23 by an enemy that somehow flew above all of my goofballs! I wasn't looking to know how and around the 30 minute mark it started lagging which worsened near the end

thank you!! I really appreciate tips and staying till the end of endless mode!!
I admit there are many bits to make a great strategy game such as info/stats/tower (?) popup that displays specific info about units.
I'll make sure to improve and do better on these stuff on my next gamejams! thanks once again!