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(+1)

Really like the design of the boxes and the isometric layout - but ironically, it being isometric tripped me up a couple of times, I would be certain one box was safe and then find a dice, suddenly realising it was making contact with a space that I didn't think it was touching. Maybe an extremely transparent outline of a box once you've (successfully) clicked it would help the player keep track of which spaces touch each other?

Agreed, I found myself getting confused sometimes. I like your solution: it's simple and I'd only have to change one line :D

Thank you for the feedback!