Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I enjoyed the original take on the theme and the puzzle itself is a lot of fun! The lines help with planning and make it clear how far each plan can travel and how much space is required for them on the next turn. The difficulty ramps up with a nice progression where I felt like I was learning as I went.

The only issue I had was that, when there are a lot of planes on the map, it became difficult to tell which ones I still had left to move. Having the planes change color once they've used up their moves could've helped to make them stand out.

Otherwise, it struck a nice balance of getting hectic as time went on while still feeling like there's a clear strategy. 

Thanks for playing it!

Having them change colour to show when they’ve completed their move is a great idea thanks, I’ll add that to my list of thing to add once the jam is over.