The gameplay got stale after a while (lack of things that felt unique) but other than that the game was very good. The sprites were well done and the story was pretty fun. If I had to change one thing it would be the ability to upgrade cards to stack up damage/effects and give the player more choice behind their playstyle. The audio feedback behind actions ingame were good and the bgm was not obnoxious. UI is a bit of a challenge to comprehend but knowing how to read college level essays helped me. So the game was pretty great until...
Until this happened on the second level with thunderbolts...