I really enjoyed Tummy Bonbons, an action survivors-like where you're a monster collecting candy, scaring kids, and attacking witches... fun and cute!
It's also a bit difficult, missing scare dashes into kids can really quickly end your run, but I think the risk versus reward there adds a good amount of tension and effectively deters spamming that ability in a manner more satisfying than a cool down.
My only real feedback is about the circle surrounding the playing field; I think that could be a cool darkening effect to put beneath the layer the upgrades are being drawn on to direct the player's focus on the upgrades, but I think it obscures the playing field a little bit too much during gameplay.
I look forward to seeing what you come up with next!
(Also, when's the Tummy Bonbon Makeship plush dropping? :P)