One error I see is in all the text that isn't controlled by the text speed slider that pops up on the screen word after word is going too fast, it doesn't even get the whole sentence inputted into the chat box or the middle of the screen before moving on to the next line. Every one of them is like that. Like when we meet the girl on the bridge and it starts typing out what I assume says, her mom told her to get a job, before the whole sentence even appears it skips to the next line of text. We only get to read half the sentence
Sorry I'm a bit confused what you mean. Which text? I've been trying to replicate this and it is controlled by text speed preference on my end. Do you mean on auto?
There are some dialogue where it's intentional that it cuts off mid-sentence, for example:
"{cps=20}Then, she told me to get a j-{nw}"
I'm assuming this is what you mean?
ah yes, all those. It goes so fast you barely get to read it, I could never tell if it was a complete sentence or not. Most of the time I have to scroll back to see it again. I thought they were always just jumping to the next line of text. There is a lot of those in there that do that lol. They might need slowed down a little
It's affected by text speed and auto speed, so you can always adjust those if it’s too much. That said, I’ll make sure to reduce using that approach for dialogue—it never really clicked that it might feel unintuitive, especially for players who use auto or have different settings. In the future, I’ll find a better way to convey interruptions, maybe just using a simple em-dash.
Thanks so much for taking the time to report this. I genuinely appreciate it!