Very silly game! Great work! Not too bad for a newbie dev! It was a bit of a challenge to see where the spotlights were going, but was able to figure out their patterns after a little bit. Just curios does being little give you any advantages (like less seen damage) or is it just the smaller visible footprint?
Viewing post in Think They Sawr Us jam comments
Thank you for the kind words!
My intention for the small power up was to reduce the size of the spotlights but I was unable to get it working properly, so the only alternative I could think of was to reduce the dino size.
As for the spotlights, I agree that they're hard to see since they're really only projected on the ground. My original goal was to have a 3D spotlight-esque cone, but I wasn't able to figure out how I could get that to work.
I only started learning unity a few days before the jam started and do plan on learning how to implement these things before the next jam I participate in. (Hopefully one of the Halloween ones!)