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Very silly game! Great work! Not too bad for a newbie dev! It was a bit of a challenge to see where the spotlights were going, but was able to figure out their patterns after a little bit. Just curios does being little give you any advantages (like less seen damage) or is it just the smaller visible footprint? 

(+1)

Thank you for the kind words!

My intention for the small power up was to reduce the size of the spotlights but I was unable to get it working properly, so the only alternative I could think of was to reduce the dino size. 

As for the spotlights, I agree that they're hard to see since they're really only projected on the ground. My original goal was to have a 3D spotlight-esque cone, but I wasn't able to figure out how  I could get that to work.

I only started learning unity a few days before the jam started and do plan on learning how to implement these things before the next jam I participate in. (Hopefully one of the Halloween ones!)

Well just wanted to say great  work especially for having only learned a couple of days  before the jam! Wish you lots of luck on your learning journey! 

Thank you once again and good luck to you as well!