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I finished playing and was looking to see whether it was a team that made this or if this has been in development in a while... Making all of this in seven days is an insane amount of work, especially for this level of polish. I love the backpack hero inventory system, I loved the weapon modifications, and I especially loved all the juice you squeezed into this. The aesthetic was also amazing, my eyes went wide when I see the menu LOL. The only thing I can think of that would make the juice better is to have the enemy bounce a little when the player stomps near them and takes a step, to convey the weightiness of the mech. Really amazing game, you should feel proud.

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Thanks for playing! This time around it was just me working on the game, all the assets and code were made within the week but bought and paid for with my sleep schedule haha. Yeah stomping and knocking the enemies around would be a really cool feature and definitely add to the weightiness of the player character, something to add if I develop this game further! Really glad you enjoyed!