thanks! Actually yes, I literally changed the value for the difficulty 1 min before release...
i wanted the difficulty to scale faster and be more intense towards the end. But in the end I just got a simple system that spawns 1 zombie every 10 seconds and then goes down to every second.
Should set limit lower and the scaling faster ahah.
Also, I wanted to create “tutorial” cards to explain the crafts but didn't have the time.
The game was originally intended to have several maps.
So we took inspiration from Stacklands and turned it into a tower defense game! Maybe we will polish more this game ^^ (already have a lot to polish).
thanks for playing the game.