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(+1)

Alright so after going through the entire game feedback:

- Instant respawns: The game is unforgiving to say it lightly, you die often especially during the later parts of a game it would probably be a good idea to reload the level instead of requiring the player to hop back and select the level with the mouse. And you could just return the player back if he either gets through a level or through a pause screen.

- Turning!: I don't know if on purpose or accidently but turning uses the current throtle instead of forward speed of the vechicle. So you can't turn unless you are pressing down on W or S which is a problem when trying to adjust while beeing pulled into a tornado.

- Throtle: Throtle is wierd as it gets reset to 0 when you stop pressing it... You don't drive a car by turning it of every time you stop pressing throttle you just push in clutch and the rpm slowly falls. So why not keep the throttle slowy falling while not pressing W or S but only add they additional velocity it when they are pressed.

- Progress Bars: You should probably make every tornado have it's own one as having a singular one means that switching between tornados even for a split second means your timer resets.

But I won't say I didn't enjoy the game either way. A great entry and I think the game has some real potential kudos.

wow! Thank you so much for the detailed and informative feedback! We really appreciate you taking the time to play and really think about our game. You have some really solid points and we will definitely be taking them on as we work on building out this game :)