What a charming and very enticing game. I particularly liked pushing the meaty block with his kicking feet - YEAH YEAH yeah YEAH! The frog was a nice touch too. I really enjoyed seeing him.
There were some real moments of panic. The shaking moon, the chasing block. I thought you managed to reuse the movement mechanics quite well to make some solid gameplay.
If there's anything missing it might be a game over screen for being caught by the moon. I died just as I was going into the tower and it sent me back to the title screen, and I thought that was the game. Luckily I tried it again and found the rest of the gameplay.
What was the importance of the choices at the start?
Thanks for this delightful gem. I hope you come back to it.