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(+1)

Great interpretation of the theme! Having worked in a restaurant, that is exactly how it felt! I played this on Firefox, so I ran into a bug that I think you might have been aware of - the mouse stopped responding on day 2. It was fun to play through day 1 though! That aside, the flow of preparing for a rush during downtime is a great idea. Here's a few things I would do to improve it a bit:

  • Support all browsers (I'm sure you knew that already)
  • Mouse sensitivity slider - the movement was a bit too fast for me
  • Put the burger ingredients at eye level so it's a little more clear where they are and how far away you can grab them. Maybe also add an indicator when you're close enough to pick it up. A lot of my playthrough was spent walking to one of the boxes and slowly inching forward while clicking until I was in range to grab it.
  • Add a trash can of some kind - I picked up a bunch of those long red things before I knew what to do with them and couldn't figure out how to get rid of them, other than throwing them out the window. Same with the burnt patties

Overall great game though!

Thank you for playing our game! And thank you very much for you list of improvements! We will definetly try to improve the compatibility for all systems. We also actually added a mouse slider in the "P" - Menu but we also need to improve on that because it is currently not pausing the game. Furthermore I really like the idea with the indicator if the user is close enough to the boxes. Maybe some sort of outline around the boxes. And the trash can is also a great idea! We thought about that but had no time to implement it before the jam.
Thanks again!