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(1 edit) (+1)

The game looks great, and has a nice story. The only complaint I have is that the hitboxes are pretty unfair to the player. There is very little space between seeing a ghost and being killed by one. So when you are playing it for the first time, there is pretty much no way to avoid them. I would either make the hitbox the size of the player sprite, or make the ghosts visible in the shadows. That way there is a way of avoiding them without constantly dying.

thank you for playing!

Unfortunately I understood the issues only a bit later and found the gameplay a little harder than expected by reading comments. I added the manual exactly for that.


The idea was to make the player scared of ghosts, thus being unable to enter in line of sight with them. Turned out to be a bit confusing, hope you liked it any case.


Thanks for the feedback!