The cardboard wizard is creative and cute. The game itself is simple: build and survive the enemies. Which is great but right now it's lacking something.
- The basic, The start menu.
- The player's hitbox and the enemy's hitbox look like it's not the same size, the player can just surround themselves with cardboard and wait for it to end. Which sounds unchallenging. Either add more types of enemies that can destroy the cardboard, cardboard health, or both.
- Since it's isometric where I can deploy the cardboard is uncertain adding some indicator would be great.
- Some animation or sign of the player getting attacked.
Overall, it's a good prototype game. Keep it up!