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I loved the core concept of this! It's a very satisfying dungeon crawling (or climbing, rather) experience. The inventory system is fantastic, and it's a great dopamine rush to check treasure chests for new loot.

My only minor gripe was that it was possible to load into a map where enemies blocked all early chests so there was no way to find a weapon to proceed. I also thought that combining the buttons to open a chest and view the inventory could help to streamline things a bit.

But other than that, I still had fun with this prototype! 

Thank you for your feedback, I'm glad you like it ! I'll see if I can combine inputs better for the next prototype